In a recent YouTube video, Cain explores the legend of the '1 million XP dungeon', a first-edition D&D competition he says he ...
Tim Cain, the co-creator of the original Fallout game says devs don't know what you want, but neither do you, apparently.
I'm not sure I'd agree with his stance on cosmetic microtransactions, but he's right about trying to articulate what actually ...
In a recent video on his YouTube channel, veteran RPG developer and project lead on the original Fallout, Tim Cain, offered a look at his collection of photos from the game's development between ...
However, Fallout TV series fans have been debating over the show’s plot and timeline discrepancies. They believe that all of ...
Generally most of the best selling games these days have some amount of violence in them, and if you ask Fallout co-creator Tim Cain, that's because we keep buying them. Look, I'm not going to ...
The rising amount of action within the RPG genre has caused many to believe there's just too much of it within modern RPGs.
Recently, developer Tim Cain, famous for the Fallout series, has explained why many cult classic RPGs don't get sequels. The idea of a game being a cult classic means that the sales likely didn't ...
Cannonballing into a deep developer discussion, original Fallout mastermind Tim Cain asks if "gamers know what they like" in a new video exploring player feedback and preferences. One conclusion ...
Tim Cain, Fallout's co-creator, felt the same way. After the Black Isle rejection, Interplay's online division, Engage, started working on Fallout Online. Cain had left Interplay by this point ...