In a new interview, Nintendo reveals that 'The Legend of Zelda: Echoes of Wisdom' started as something much different, a ...
You probably haven't heard of Tomomi Sano before, but the Nintendo employee just broke a big barrier for The Legend of Zelda ...
And, this is when the dungeon-maker idea came to be ... and create gameplay where they can be used to fight enemies," he said. And this is how Echoes of Wisdom's Echo mechanic began. "The ...
Nintendo is continuing its Ask the Developer series of published interviews with game development leads, this time on The ...